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GREATEST ESCAPE

You introduce to your spectators three "Religious" cards... just kidding, they're really holy...I mean they have holes in them. One black and two red. It is explained that the black card is the spirit of Houdini. The cards are threaded on a piece of yarn and rubber-banded together. Quick as a flash the black card escapes from the other two even though the spectator is holding on to both ends of the yarn. Anyone can do this trick!

ITEM # U 027

FOURSOME by HARRY ALLEN

You fan four cards, showing them to be of the same denomination. You show the backs of the cards to be blue. As you pass your hands over the cards they visibly change to a new card. All is not done, for when you turn the cards around, the backs are now RED.

This can be done over and over again with no setup.

ITEM # S 009A

SURESHOT CARDS

A freely selected card is noted and returned to the deck. A TOY gun is handed to the spectator who takes careful aim at the deck. BANG The magician begins to stagger as if he is hit but wait! As the cards are separated only the selected card has a bullet hole through it's middle.

This fantastic effect may be instantly repeated with a different card. There is NO FORCING of the card. There are NO SLEIGHTS. You will do this effect immediately.

ITEM # F 050

GREMLIN GHOST INSTRUCTIONS AND ROUTINE by IRV COOK

This little effect is similar to "GLORPY " or "HIRAM" the Haunted Hank. It is made much better to last longer and comes with easy to follow instructions.

A handkerchief is freely shown and an "INVISIBLE GREMLIN" is placed inside. The handkerchief slowly begins to move and even jumps off the table. This very cute little pocket trick uses NO threads and is very easy to do. Entirely self contained.

ITEM # C 008