MENTALISM

The legend tells that in the year 141 A.D. Antoninus Pius, The Roman Empire Emperor, had to go on a journey due to problems with the borders, while his beloved had to remain in the city. It is said that during that time, the Emperor communicated with his beloved in a very special and unique way: both had decided that, on a certain time of the day, she would write a message in the sand and Antoninus would randomly take some stones with different words engraved on them. He would turn the stones around and the message that appeared was the same as the one written on the sand (by his beloved). The following day Antoninus was the one who would write on the sand, and his beloved would choose the stones. In that way, at the end of that long journey, they were able to feel closer than ever before.
After telling the legend, the magician shows his audience six engraved wooden pieces which he will lay face down on a table. He also shows them a beautiful box with sand inside of it. The magician explains that, in the way of Antoninus, he has drawn a picture on the sand inside the box, which is now hermetically sealed, and he asks someone from the audience to hold the box in their hands and choose one of the six wooden pieces. When the box is opened, the picture on the sand is the same as the one on the wooden piece.
The magician explains that this has been only one part of the experience and that now the participant (as Antoninus' beloved) will draw something on the sand and the magician (as the Emperor) will choose a piece and once again the experience will be successful. At that point the magician asks the audience: "Do you still believe the story is only a legend?"
This trick contains
ITEM # NIS157 PRICE $60.00

Once again, Devin Knight & John Moyer have teamed up to bring you a new improved version of their Gumball Poker machine. This is one of the most novel ways ever devised for doing both mental and card effects. In addition, this Gumball Poker machine allows for some of the most baffling poker demonstrations ever devised.
Sleights appear impossible as the hole cards come from the machine, and the hands to play are freely chosen by the spectators.
EFFECT #1 - IMPOSSIBLE POKER DEMONSTRATION
Spectator shuffles cards. Either the magician or the spectator deals out 3 poker hands face down. Spectator is given a free choice of any hand (NO FORCE OF ANY KIND). He then turns the hand over and is asked to play by discarding any card (as he would in draw poker). Magician states that instead of the deck, the person will put a quarter in the gumball machine, and the value on the gumball will be his HOLE CARD.
He asks the spectator what would be the best card he could get. Say he says "four". He puts a quarter in the machine and turns it, and out comes a gumball with a 4 on it, giving him the winning hand he needs!
Immediately you gather up the cards and deal 3 more poker hands. The person is AGAIN given a free choice of any hand to play, discards what he doesn't want, and once again inserts a quarter into the gumball machine. Yes, the value on the gumball that comes out is what he needs the most to have the best winning hand possible! Magician never touches the gumball machine during the trick, and the selection of what hand to play is a totally FREE choice with NO FORCES of any kind.
TWO KILLER ENDINGS ARE POSSIBLE FOR A CLIMAX
1 - Spectator gathers up the cards and shuffles them. The magician NEVER TOUCHES the cards at anytime. The person selects a card (no force of any kind) while the deck is in their hand. They then cut and lose the card in the deck. Magician ask the person the total of the values on the two gumballs that came out at random. Say they total 12. The person counts down 12 cards and there is the very card they selected!
Remember the magician never touches the deck, and the person really shuffles the deck, yet the gumballs locate the card they freely selected. This routine will fool seasoned magicians.
2 - The 2nd possible ending. A sealed JACKPOT envelope is given to the person to hold BEFORE the poker deal effect. The cards are gathered up, and the person is asked to select a card in a fair manner based on the values of the gumballs. They are given a FREE choice in how the card is selected. You point out that if they do things differently a different card will turn up.
Magician NEVER touches the cards. Person turns over the card they selected and it matches the card in the envelope. They remove the card, not you. No switches, no extra cards in the deck. Deck completely ungimmicked and everything can be examined. No trick cards. Once again this will fry seasoned magicians.
EFFECT #2 - DOUBLE REVELATION
Spectator selects a card in a random manner WHILE HOLDING THE CARDS IN HIS HAND. Magician never touches the cards. The selected card is lost in the deck (while still in the person's hand). Magician then asks the person what the value was of the card they selected. Say he says a "three", you hand him a quarter and he turns the knob and a gumball with 3 on it comes out matching the value of his card! BUT THERE IS MORE: Hand him another quarter and say he will deal down that many cards (whatever the number is on the gumball), say a 7 comes out. The person deals off 7 cards and flips it over. It's his selected card. Once again, magician NEVER touches the gumball machine, gumball, or cards during the effect.
EFFECT #3 - THINK OF A NUMBER
Have a person think of a two digit number. Hand them two quarters, and they insert them into the machine. Two gumballs come out in order with the exact number they thought of. With Devin's method there is no chance for failure. A clever adaptation of an old principle that makes for a real miracle.
Other effects are possible and are fully described in the detailed manuscript. Once again Devin Knight leaves nothing to the imagination and covers every possible situation in his detailed manuscript.
This is a real metal die cast gumball machine with a glass globe. This isn't one of those plastic toy gumball machines sold in stores, but the real old fashion metal ones. Unit is 9 inches tall, packs small, but plays big.
Each unit comes complete with specially gimmicked gumball machine, gumballs imprinted with playing cards, and a complete manuscript detailing all of these miracle effects.
Gumball Poker by Devin Knight & John Moyer is a limited edition item so order yours today before they disappear forever!
ITEM # NIS171 PRICE $90.00

Picture this: you have just performed a killer routine where you had the spectator sign a trick with your Sharpie. Now, to further drop their jaws, you set the Sharpie down and use your amazing mental powers to make it start spinning freely on the table- no strings or any conceivable gaff. Your audience walks away eerily impressed and dumbfounded at your amazing ability. Are you ready to cash in on your $1,000,000 from the James Randi Educational Foundation, or have you just had the foresight to pick up one of the new PSI Sharpie illusions from Yves Doumergue? We suspect the latter
The possibilities are endless- do a "Spin the Sharpie" game to point to people or objects, predict the "hour" of an event by using laying the Sharpie on a clock patterned surface...you have probably thought of something even better while reading this ad!
There are no strings, threads, magnets, switches, and absolutely nothing attached to the performer's body at any point in time. All the "magic" is completely self-contained within the Psi-Sharpie, and it may be examined at any time!
With your hidden, wireless remote control, the power of Psi-Sharpie is completely at your command; when you push the button it moves, if you stop, it stops! This Quality device comes complete with a 12-month manufacturer's warranty! Don't be fooled by imitations- ask for the Psi-Sharpie by name.
ITEM # NIS155 PRICE $250.00

Amaze your audience with an incredible display of super-power memory by Dave Jones and then floor them with a prediction made before the show!
Revealed on DVD for the very first time, Dave Jones' hit Serial Number routine complete with quality gimmicked leather wallet!
This effect is perfect for stage and close-up!
Contents
Instructional DVD explaining everything in complete detail, complete with specially gimmicked high quality leather wallet.
ITEM # NIS166 PRICE $45.00

In this effect you get a pocket flashlight, which a spectator can switch off and on like any flashlight. However, the flashlight can also be switched on and off secretly by the performer without touching it whenever he so wishes, even in a spectators hand. This model incorporates the latest technology to give you many more features, and permits you to do all the previous models could, and much more. It comes ready to use, with several presentation ideas.
ITEM # G 065A PRICE $22.00
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